Sila XR

Canadian Centre for Architecture

XR

Tech we used

  • Microsoft Hololens 2
  • Unity Engine

As part of the Towards Home exhibition at the Canadian Centre for Architecture, SILA XR unfolds as an immersive extension of Geronimo Inutiq’s installation. Created by artist and filmmaker Asinnajaq, this augmented reality work adds a new dimension to the physical experience, layering a visual and sonic narrative onto the gallery space.

Developed by Neek and designed for HoloLens, the experience transports visitors into a world where elements come to life—from ravens clashing in a noisy, spectral dance to the endless murmur of a flowing river. Every interaction deepens the viewer’s perception of the installation, creating a dialogue between the tangible and the digital, the past and the present.

More than just a technological exploration, SILA XR offers a sensory immersion that questions our relationship with space, memory, and the soundscapes that surround us. A work where reality and imagination blend, resonating with the search for new narrative horizons.

 

Other collaborators

  • Asinnajaq

Neek's team players

Audrey-Anne Whittom

Audrey-Anne Whittom(She/They)

3D and Animations

Louis TB

Louis TB(He/Him)

Technical Direction

Vincent Cusson

Vincent Cusson(He/Him)

Sound Design

Camilo Vides Perez

Camilo Vides Perez(He/Him)

Lead Developer